Perks

Perks, unlike Skills, affect the base or secondary attributes of the character, as well as fundamentally affecting gameplay.
 * Accurate: In combat, can use a turn to increase their next combat roll to be +2
 * Ace Pilot: Automatically gains the Vehicle (Airships) and Vehicle (Planes) skills
 * Body of Steel: Your Armour is increased by 2
 * Danger Sense: If you are about to be attacked or hamed, you may take an Intellect roll of DL7 to receive a warning of danger. This warning also gives +2 initiative.
 * Devilish Charm: You receive a 3+ to rolls using
 * Lucky Devil: You may reroll a failed roll and use the better of the two rolls once per scene or combat without spending a fate point.
 * Peerless: Allows skills to be upgraded to Peerless (+8)